Hi again,
lets collect all known Map developing Tutorials here.
http://www.haradirki.de/tutor/ - A big bunch of Tutorials for Netradiant
http://www.robotrenegade.com/q3map2/doc ... index.html - Quake Shader Manual
http://forums.xonotic.org/showthread.php?tid=99 Importing ASE models from 3dsmax/Blender into NetRadiant
Nexuiz Mapper Tutorials
- Hypnosekröte
- Posts: 333
- Joined: 13 Mar 2010, 22:45
Nexuiz Mapper Tutorials
What do ya call a Toad's favorite soda?
Croaka-Cola!
Who is smarter, a chicken or a Toad?
A Toad of course.
How do you know?
Well, I've never heard of Kentucky Fried Toad!
Croaka-Cola!
Who is smarter, a chicken or a Toad?
A Toad of course.
How do you know?
Well, I've never heard of Kentucky Fried Toad!
Re: Nexuiz Mapper Tutorials
hihi
im not used to mapping but i want to learn it ... so i collected some links
Shader Manual: http://www.heppler.com/shader/
Shaders Explanation: http://alientrap.org/forum/viewtopic.php?t=88
Level Design Training Videos: http://alientrap.org/forum/viewtopic.php?t=3334
Hint brushes - Explanation: http://alientrap.org/forum/viewtopic.php?t=2544
Onslaught Tutorial: http://alientrap.org/forum/viewtopic.php?t=3834
Map .pk3 Layout and Information About .mapinfo : http://alientrap.org/forum/viewtopic.php?t=2363
Nexuiz Ninjaz Map Repository: http://www.maps.nexuizninjaz.com/
Ingars Net Radiant Packages: http://ingar.satgnu.net/gtkradiant/inde ... umentation
GTKRadiant Tutorials: http://www.clankiller.com/games/quake/gtkradianttut/
great info on using this tool for make compiling and useful front-ends for it: http://en.wikibooks.org/wiki/Q3Map2
very basic & kind of fun if you prefer to jump right in: http://en.wikibooks.org/wiki/Radiant
or the more advanced level designer, but shows the "Method" way of mapping, IE design & sketch everything in advance, plan everything out, etc. : http://method.gamedesign.net/ld_process.htm
Blog from a mapper at Big Rooster (formerly of Raven Software), not very useful to beginners but might help give ideas/insight to advanced mappers. Example page of one of his map posts:
http://www.lunaran.com/page.php?id=1
http://www.lunaran.com/page.php?id=165
recommended by tZork for learning about shaders (Advanced stuff) : http://members.lycos.co.uk/quakeroats/q ... er_manual/
List of Links to a boat load of tutorials of all sorts, everything from Bot AI pathing to mapping to shading to sound editing!: http://web.archive.org/web/200108112227 ... #qw3_water
useful tutorial on how to make textures, especially for hard surface texturing: http://forums.cgsociety.org/showthread.php?t=373024
collection of some more texturing tutorials tips and advice on how to approach texturing.: http://www.cgtextures.com/content.php?action=tutorials
and finally ^^ a new video tutorial of sepelio (created in this week )
hmmm the reading part of his tutorial : http://xeno.planetnexuiz.com/forum/view ... ?f=9&t=152
part 1 video tutorial : http://www.youtube.com/watch?v=N-Roq1EXxPc
part 2 video tutorial: http://www.youtube.com/watch?v=v5viI92rYHw
huh
quite a lot xD
i should get a internet for that links
im not used to mapping but i want to learn it ... so i collected some links
Shader Manual: http://www.heppler.com/shader/
Shaders Explanation: http://alientrap.org/forum/viewtopic.php?t=88
Level Design Training Videos: http://alientrap.org/forum/viewtopic.php?t=3334
Hint brushes - Explanation: http://alientrap.org/forum/viewtopic.php?t=2544
Onslaught Tutorial: http://alientrap.org/forum/viewtopic.php?t=3834
Map .pk3 Layout and Information About .mapinfo : http://alientrap.org/forum/viewtopic.php?t=2363
Nexuiz Ninjaz Map Repository: http://www.maps.nexuizninjaz.com/
Ingars Net Radiant Packages: http://ingar.satgnu.net/gtkradiant/inde ... umentation
GTKRadiant Tutorials: http://www.clankiller.com/games/quake/gtkradianttut/
great info on using this tool for make compiling and useful front-ends for it: http://en.wikibooks.org/wiki/Q3Map2
very basic & kind of fun if you prefer to jump right in: http://en.wikibooks.org/wiki/Radiant
or the more advanced level designer, but shows the "Method" way of mapping, IE design & sketch everything in advance, plan everything out, etc. : http://method.gamedesign.net/ld_process.htm
Blog from a mapper at Big Rooster (formerly of Raven Software), not very useful to beginners but might help give ideas/insight to advanced mappers. Example page of one of his map posts:
http://www.lunaran.com/page.php?id=1
http://www.lunaran.com/page.php?id=165
recommended by tZork for learning about shaders (Advanced stuff) : http://members.lycos.co.uk/quakeroats/q ... er_manual/
List of Links to a boat load of tutorials of all sorts, everything from Bot AI pathing to mapping to shading to sound editing!: http://web.archive.org/web/200108112227 ... #qw3_water
useful tutorial on how to make textures, especially for hard surface texturing: http://forums.cgsociety.org/showthread.php?t=373024
collection of some more texturing tutorials tips and advice on how to approach texturing.: http://www.cgtextures.com/content.php?action=tutorials
and finally ^^ a new video tutorial of sepelio (created in this week )
hmmm the reading part of his tutorial : http://xeno.planetnexuiz.com/forum/view ... ?f=9&t=152
part 1 video tutorial : http://www.youtube.com/watch?v=N-Roq1EXxPc
part 2 video tutorial: http://www.youtube.com/watch?v=v5viI92rYHw
huh
quite a lot xD
i should get a internet for that links
- Hypnosekröte
- Posts: 333
- Joined: 13 Mar 2010, 22:45
Re: Nexuiz Mapper Tutorials
wow n1ce collection =) thanks for the posts ^^
What do ya call a Toad's favorite soda?
Croaka-Cola!
Who is smarter, a chicken or a Toad?
A Toad of course.
How do you know?
Well, I've never heard of Kentucky Fried Toad!
Croaka-Cola!
Who is smarter, a chicken or a Toad?
A Toad of course.
How do you know?
Well, I've never heard of Kentucky Fried Toad!