spaceprisonX

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It'sMe
Posts: 73
Joined: 28 Mar 2010, 10:54

spaceprisonX

Post by It'sMe » 01 Oct 2010, 11:44

Hey,

i am working on SpacePrison now:
spaceprison.jpg
spaceprison.jpg (11.26 KiB) Viewed 21371 times
My target is having a better map for xonotic:

- better design (like round edges, new textures)
- new lightning
- without those boxes/cases

Perhaps you have some ideas how the map could be changed:
Just tell me...
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Hypnosekröte
Posts: 333
Joined: 13 Mar 2010, 22:45

Re: spaceprisonX

Post by Hypnosekröte » 01 Oct 2010, 14:06

would be cool if its more brighter metallic :D maybe chromestyle prison xD Than you can lightmirror the skybox in the chrome =D.. mwahaha i bet this is hard work ^^...
And i think this is also a good tip -> http://www.thewall.de/content/half-life ... tten_faken
:)

The mirroreffect you can produce by producing big UV map with this tutorial ->
http://en.wikibooks.org/wiki/Blender_3D ... d_a_skybox
dont use 6 sites for your UV map. you need to use the whole map and generate the UV map :D HF XD!
if you get it i only can say -> :HDL: errr i mean :pray: :respect:
What do ya call a Toad's favorite soda?
Croaka-Cola!

Who is smarter, a chicken or a Toad?
A Toad of course.

How do you know?
Well, I've never heard of Kentucky Fried Toad!

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It'sMe
Posts: 73
Joined: 28 Mar 2010, 10:54

Re: spaceprisonX

Post by It'sMe » 15 Nov 2010, 02:21

This project has gone sleeping :P
LaterzZ
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